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Resume

Panayiotis Charalambous

Panayiotis Charalambous

Lead Researcher in Computer Animation

p.charalambous@cyens.org.cy

Skills

CC++C#PythonJavaPascalJavaScriptUnity3DUnreal EngineVisual StudioDeep Learning (Tensorflow, Keras, Theano)scikit-learnOpenGLSQLMongoDB

About Me

Dr. Panayiotis Charalambous is a Lead Researcher in Computer Animation at CYENS - Centre of Excellence, where he leads the V-EUPNEA MRG (Mixed Reality Group). With over 15 years of experience in computer graphics and virtual environments, his research spans multiple interdisciplinary areas at the intersection of computer science, cultural heritage, and human-computer interaction.

Research Interests

My research focuses on several interconnected themes that advance the state-of-the-art in computer animation and virtual environments:

  • Crowd Simulation & Behavioral Modeling: Developing advanced algorithms for realistic crowd behavior using deep reinforcement learning, data-driven approaches, and example-based methods. This includes the GREIL framework for crowd simulation with deep reinforcement learning and the CEDRL system for diverse crowd generation.

  • Cultural Heritage & Digital Preservation: Creating immersive virtual reconstructions and digital twins of historical sites, particularly focusing on medieval monuments and urban environments. This work includes the reconstruction of 19th century Nicosia and digital documentation of architectural heritage.

  • Virtual Reality & Mixed Reality: Exploring the boundaries of VR/AR technologies for collaborative environments, outdoor mixed reality systems, and haptic feedback mechanisms like the Funneling Effect for illusory touch in virtual reality.

  • Reinforcement Learning & AI: Applying machine learning techniques to traffic simulation, autonomous navigation, and intelligent agent behavior in virtual environments, including curriculum-based learning approaches.

  • Computer Animation & Motion Analysis: Investigating emotion recognition from motion capture data, performance analysis using Laban Movement Analysis, and creating interactive virtual characters with realistic behaviors.

  • Digital Humanities & Interactive Media: Bridging technology and humanities through projects that combine computer graphics with art history, music performance, and cultural heritage preservation.

Current Focus

Currently, I am leading several EU-funded projects including ShareSpace, METACITIES, and PREMIERE, which explore collaborative virtual environments, smart city technologies, and immersive media experiences. My work emphasizes both theoretical contributions to computer graphics and practical applications in cultural heritage preservation and urban planning.

You can find more details about my research projects and publications throughout this website, or connect with me via LinkedIn for professional networking.

Experience

Research Assistant Professor, Team Leader of the V-EUPNEA MRG

CYENS - CENTRE OF EXCELLENCE

Jun 2019 - Present

Visiting Lecturer

UNIVERSITY OF CYPRUS

Sep 2018 - May 2019

Associate Research Scientist / Computational Scientist

THE CYPRUS INSTITUTE, CASTORC CENTER

Sep 2016 - Aug 2018

Visiting Lecturer

OPEN UNIVERSITY CYPRUS

Feb 2016 - Jun 2016

Post-Doctoral Fellow

INRIA RENNES BRETAGNE-ATLANTIQUE, MIMETIC & LAGADIC TEAMS

Jun 2014 - May 2016

Research Associate

UNIVERSITY OF CYPRUS, GRAPHICS AND VISUALIZATION LAB

Feb 2007 - May 2014

Research Associate

UNIVERSITY OF CYPRUS, XI-GROUP COMPUTER ARCHITECTURE LAB

Jul 2005 - Jan 2007

Education

Ph.D in Computer Science

UNIVERSITY OF CYPRUS

April 2014

M.Sc in Informatics and Telecommunications

NATIONAL AND KAPODISTRIAN UNIVERSITY OF ATHENS

2002 - 2005

B.Sc in Informatics and Telecommunications

NATIONAL AND KAPODISTRIAN UNIVERSITY OF ATHENS

1998 - 2002

Teaching

Main Tutor, Summer School on Computer Games and AI at CYENS - Centre of Excellence

Jun 2019 - Present

  • Main tutor of the Summer School targeting high school students.

Visiting Lecturer at University of Cyprus

Sep 2018 - Present

  • CS653: Computer Games Technologies
  • CS426: Computer Graphics
  • CS133: Object Oriented Programming
  • CS131: Programming Principles I
  • CS231: Data Strutures and Algorithms

PhD Courses (Lecturer) at The Cyprus Institute

Sep 2017 - Dec 2017

  • CoS516: Computer Graphics and Data Exploration

Master Courses (Lecturer) at Open University Cyprus

Feb 2016 - Jun 2016

  • PES602: Agents and Multi-Agent Systems

Teaching Assistant at University of Cyprus, Department of Computer Science

Feb 2007 - May 2014

  • CS656: Computer Graphics, Modelling and Realism
  • CS607: Graphical and Image Processing
  • CS653: Computer Games Software Technology
  • CS426: Computer Graphics
  • CS231: Data Structures and Algorithms
  • CS497: Numerical Analysis
  • CS034: Introduction to Programming for Engineers
  • CS032: Introduction to Programming and Problem Solving

Other Lectures at University of Cyprus, Department of Computer Science

2016 - 2018

  • CS653: Computer Games Software Technology. Guest Lectures on Artificial Intelligence for Computer Games.
  • Summer School 2016, 2018. Lectures on Computer Graphics, Game Design, Animation and Development of a game in the Unity Game Engine.